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Various Projects at TGA

Various school tasks and game projects from my time at The Game Assembly.
Time spent making each asset vary alot, but most were made within or less than about 40 hours.

Leather Bag

Leather Bag

Hair Cards made using XGen

Hair Cards made using XGen

Hair Cards Breakdown

Hair Cards Breakdown

Player Character of Spite: Divine Decent. Concept by Allis Bergmark

Player Character of Spite: Divine Decent. Concept by Allis Bergmark

Player Character of Spite: Divine Decent

Player Character of Spite: Divine Decent

Boss of Spite: Divine Decent. Concept by Allis Bergmark

Boss of Spite: Divine Decent. Concept by Allis Bergmark

Boss of Spite: Divine Decent

Boss of Spite: Divine Decent

Skull Sculpt

Skull Sculpt

Face Sculpt

Face Sculpt

Outfit & character 20k tri limit, cloth and character sculpted using Zbrush

Outfit & character 20k tri limit, cloth and character sculpted using Zbrush

Handheld Prop

Handheld Prop

Handheld Prop breakdown 4k tri limit, 1 texture set

Handheld Prop breakdown 4k tri limit, 1 texture set

1 day Animal Hybrid Sculpt

1 day Animal Hybrid Sculpt

1 week texturing only in Substance Painter. AR15 model provided Leon Miksec SG18

1 week texturing only in Substance Painter. AR15 model provided Leon Miksec SG18

Concept of a prop based on a 3D blockout

Concept of a prop based on a 3D blockout

Paraphrase with self potrait

Paraphrase with self potrait